AI Insights · Timothy · April 2024
Top 5 2D Anime Games on Android in Sweden, Q1 2024
Explore the performance trends of the top 5 2D anime games on the Android platform in Sweden during Q1 2024, featuring download, revenue, and active user statistics.
In the first quarter of 2024, five standout 2D anime games on the Android platform in Sweden exhibited diverse performance trends. Below, we delve into the weekly downloads, revenue, and active users of these popular titles, based on data from Sensor Tower.
Left or right: Magic Dress up by ABI Games Studio saw a significant increase in weekly downloads, peaking at around 6.2K in the last week of February. However, downloads dipped to approximately 2.8K by the end of March. Active users mirrored this trend, starting at 1.5K and reaching a high of 6.1K in early March, before settling at around 4.1K by the quarter's end.
YoYa: Doll Avatar Maker from YoYa World experienced varied weekly revenue, peaking at $32 in early March and fluctuating around $5 towards the end of the quarter. Weekly downloads remained relatively steady, with a slight peak of 1.1K at the end of January and averaging around 600 downloads in March. Active users showed minor fluctuations, generally hovering between 1.5K and 1.9K throughout the quarter.
Hero Wars: Alliance by NEXTERS GLOBAL LTD maintained a strong presence with weekly revenue consistently around $6K to $9K, peaking at $8.9K in late February. Downloads showed a slight decline from 680 in the first week of January to around 515 by the end of March. Active users remained stable, ranging from 2.9K to 3.3K throughout the quarter.
Doll Dress Up: Makeup Games by TapNation showed modest revenue, peaking at $9 in late February but generally staying below $10. Weekly downloads decreased from 708 in early January to about 367 by the end of March. Despite this, the game maintained a stable active user base, averaging around 7.5K and peaking at 7.7K in the last week of March.
Legend of Mushroom from Joy Nice Games, released in early March, showed promising growth. The game’s revenue increased significantly from $2.4K to over $10K by the end of the month. Downloads started strong at 1.7K but decreased to approximately 1.2K. Active users grew from 1.7K to around 2.6K, indicating a growing player base.
For more detailed insights and data, visit Sensor Tower.